Tencent’s Short Video App Weisihi Ranks First in Apple App Store’s Free Apps

 /  News  / 
Tencent’s short video app Weishi has become the most popular free app in the Apple App Store, after the social media and gaming giant quietly allowed some of its WeChat users to directly share and post videos from the app on WeChat. Read More

Headlines from China: A Look At Major Online Sports Channels in China

 /  Headlines From China  / 
Over the past few years, China's online sports networks experienced ups and downs. Boosted by the 2018 World Cup,  investors seem to have regained interest in this area. Read More

Headlines from China: Funding From Tencent, JD.com Boosts Leshi Stock 

 /  Headlines From China  / 
Since August 21, stock price of Leshi, which belongs to the troubled LeEco, has been doubled from 2.08 yuan per share to 4.15 yuan. Many industry insiders believe that the soaring Leshi stock was likely boosted by the funding raised by Leshi's new media unit from Tencent and JD.com. Read More

Tencent Music to File for US IPO Today

 /  Money  / 
Chinese streaming giant Tencent Music hopes to raise $2 billion at a valuation of up to $31 billion through its US-based IPO. The company has also formed a partnership with its international counterpart Spotify. Read More

Tencent to Enforce Real-name Verification on Honour of Kings

 /  News  / 
Tencent said it will adopt the most stringent real-name verification, which will be integrated with the public security database. Read More

Headlines from China: 132 Chinese Entertainment Companies Received Investments From BAT

 /  Headlines From China  / 
Many entertainment startup founders believe that if their companies continue to do well in China, they will likely end up being acquired by or receiving investments from Baidu, Alibaba or Tencent (BAT). Read More

Headlines from China: Tencent Delivers Drop in Profit and Growth in Online Video in Q2

 /  Headlines From China  / 
On August 15, Chinese tech giant Tencent released the company's unaudited Q2 financial report. According to the report, the company saw significant growth in Q2 with total revenue up 30% year-on-year to $10.7 billion. However, net profit dropped 2% to $2.7 billion. Read More

Esports Becoming Big Business in the US and China

 /  Game  / 
A sweeping global phenomenon, esports’ total audience growth rose from 235 million in 2015 to 385 million in 2017, with an average revenue per fan amounting to $3.64. These numbers are only set to grow, with demand coming mostly from North America and the Asia Pacific region. Read More

Headlines from China: Tencent’s E-book Unit to Acquire New Classics Media for Up to $2.25 B

 /  Headlines From China  / 
On August 13, Tencent's e-book unit China Literature announces that the company is in a deal to acquire film & TV production company New Classics Media (NCM) for up to $2.25 billion. Upon completion of the acquisition, New Classics Media will become China Literature's wholly-owned subsidiary. Read More

Chinese Mobile Game-makers Made Over $600 M in the US in First Half of 2018

 /  Game  / 
Chinese game apps are spreading abroad like wildfire and the US has become one of their top markets. From the first half of 2017 to the first half of this year, Chinese game makers raised their profits by 52% in the US earning more than $600 million. Read More