Coronavirus Impacts on Content in China

 /  CBI  / 
With a significant part of the population confined to their homes as they wait out the spread of the epidemic, internet-enabled connections to the outside world have played a crucial role across sectors, and the experience may change how content is consumed well into the future. Read More

Esports Becoming Big Business in the US and China

 /  Game  / 
A sweeping global phenomenon, esports’ total audience growth rose from 235 million in 2015 to 385 million in 2017, with an average revenue per fan amounting to $3.64. These numbers are only set to grow, with demand coming mostly from North America and the Asia Pacific region. Read More

Google’s First Major Investment in Game Streaming Goes to China

 /  News  / 
Google has put RMB 500 million into the Chinese game streaming platform Chushou TV. This marks the first major investment Google has made in live broadcasting for video games since it lost the acquisition opportunity of the immensely popular Twitch to Amazon three years ago. Read More

Classic 1987 Arcade Game ‘Contra’ Set To Become Movie

 /  News  / 
Contra, the 1987 classic arcade game by Konami, is set to become a live-action feature film, it was revealed in Beijing on Wednesday. The project was one of three scripts by Beijing Starlit Movie and TV Culture approved by China’s film bureau this month. While the plot of the film is similar to the classic Read More

Chinese Online Gaming Firm Giant Interactive Gets into Pictures

 /  News  / 
China’s video games industry is estimated to be worth $24.4 billion this year. Read More

China’s Virtual Reality Check

 /  News  / 
Both China's gaming community and its moviegoers outnumber America's citizens. Facing breakneck change and harsh pollution, many are excited by the escape offered by virtual reality. Read More